With the easy part done, it was time to get started on the fun part — getting out the brushes and putting paint on the model. In part one of this series, I had laid down the base colour scheme in purple and pink, using the airbrush to get some shadows and highlights on the various armour panels that make up this warjack. From there, the next step is to touch up a couple areas that I airbrushed and didn’t get quite right on the stripes, and then picking out the various other colours on the model.
Of course, with me, it’s never as simple as a paint by numbers. I had spent a fair bit of time with the airbrush trying to get the right shadows and highlights on the model, so if I had simply painted all these trim pieces in a flat, uniform white, it would look out of place next to the gradient of dark to light purple/pink on the main body. Another issue was that trying to paint white straight over purple with acrylic paints can be a little difficult, due to the purple underneath showing through.
Fortunately, both these issues can be solved the same way. To start painting my white, I undercoated with a grey, which due to having a bit better coverage, blocked out the underlying purple much better than had I tried to simply paint white over purple. Next, instead of painting the whole thing white, I built up the colour, using wet blending techniques to go from my grey up to white where the light is directly hitting it. I also added just a touch of P3’s Frostbite to my whites and greys, which is a very light, desaturated blue, just to make the white a little on the cool side because of colour theory.
I also wanted to practice my freehand skills with this model, so I decided to try to paint a bear paw logo on the top of this warjack.
For a lot of people, this sort freehand can be a very intimidating technique. Especially when we are starting out, most of our hobbying consists of painting inside the lines — paint this panel red, that panel brass, that hose grey, etc., so it can be a big jump from simply following the detail on the model to creating your own detail.
However, simple shapes like this aren’t too hard once you’ve developed some brush control. I’ve found there to be three tricks to freehand: a reference image to look at while you work, the right brush, and the right consistency of paint. I could go on and on about brushes and paint consistency, but that could be a whole article in itself. Suffice it to say you want a good brush, not too big and not too small, with a decent sized body and a nice tip. And for paint, you need it thin enough that it flows nicely off the brush and onto the model. And for the love of Bob Ross, our almighty god of painting, use a wet palette.
One little secret I will let you in on, however, is the use of acrylic inks to thin your paint as opposed to water. There are certain colours, such as white and yellow, which don’t have very good coverage over a dark basecoat, and thinning them down to the proper consistency reduced the coverage even further. You can counter this by using something like Holbien or FW artist ink as a thinning medium; these inks have a very thin consistency but a very high pigment density, so by mixing them with acrylic paints, you’re getting the consistency you want without sacrificing pigment density and coverage like you would be doing if you thinned with water.
Silver & Gold
Next up was metallics. As this is a cool steampunk robot, I have plenty of iron and brass to paint. Vallejo’s Metal Colour Gunmetal Grey makes for a great base colour, covering like a dream, however as an airbrush paint, it can be a touch thin for brush painting, so I like to use P3’s silvers for some of the details where the VMC is just too thin to effectively pick out the details, like on the rivets. For brass, again, I went to the P3 line and used Molten Bronze as my basecoat.
With the base coat on the whites and metallics all blocked in, it came time for a wash to add some definition. Which means it’s time to bust out our old friend, Nuln Oil. Now, Nuln Oil and some other GW washes (they call them shades) are, sometimes unfairly, referred to as “talent in a bottle.” I can see where they are coming from; a lot of the time, simply slathering a warrior model in Nuln Oil makes the paint job instantly adds the depth to a model that makes it get to the “hey, this isn’t bad” stage. And they are one of the few products that I will dip into GW’s range to pick up, because I don’t know exactly what it is, whether it is consistency, surface tension, or pigment density, but GW’s washes just work.
However, we don’t want to simply apply it using the “slather the entire model with a big brush” method. This is for a couple reasons. First, I spend a lot of time airbrushing this model, and I liked the vibrant highlights. I didn’t want to dull them down with a layer of Nuln Oil all over. Second, there are a lot of large, smooth surfaces on this model, and slathering them with an acrylic wash will undoubtedly create some unsightly “coffee stain” type marks, especially on the whites that I had worked on blending and would end up having to repaint if they got too much wash on them.
So, I chose to be a little more targeted with my wash, applying the Nuln Oil to all the metallic parts, as well as into some of the recesses and around things like rivets and spikes, in order to get that shade without ruining the big flat areas of my model. Once that dried, I pulled out GW’s Druchii Violet, the purple version of Nuln Oil, and applied that to all the brass bits. This seems a little odd, but consider the colour wheel. Purple is directly across from gold on the colour wheel, so making those shadows on the brass have a purple tint does a few cool things, increasing your contrast and making the eventual highlights pop more.
The washes take care of the shadows, but with them done, we have to highlight the metals back up. I used P3’s Pig Iron, Cold Steel, and Quick Silver on the metals, progressively highlighting up using layering, blending (as best as I could), and a bit of careful dry-brushing on areas like the punchy fists. For the brass, I did something similar, highlighting up through Molten Bronze, Rhulic Gold, Solid gold, and a touch of something like silver or Vallejo’s Bright Brass as the very highest highlight. With these multiple layers of highlights, you can get a real nice true metallic metal (TMM) effect that is pleasing to the eye.
Final Highlights & Touchups
With the metals highlighted back up and the freehand done, we’ve only got a couple steps left. First, I took some very thin black paint and slipped it into some of the vents and perforations on the models, and places such as the top of the smokestacks; basically anywhere there was something that was supposed to be a slit or a whole on the model.
Finally, it was time for an edge highlight. This is little trick to give the model volume and make it easier for the eye to recognize the shape. It’s simply a very thin highlight, brighter than the surrounding area, along the upper edges of the model, which is the final step in really making this model pop at a distance of more than a foot or two away.
Now we have a beautiful looking Grolar, that has only one problem — it’s too beautiful. This Grolar has seen some action in the trenches of Llael; it shouldn’t look like it’s fresh out of the factory and perfectly clean. So stay tuned next time for some weathering and finishing touches!